The glAppGrapher is an interactive graphical server that allows clients to indirectly render three-dimensional objects.
Be the first to post a text review of glAppGrapher. Rate and review a project by clicking thumbs up or thumbs down in the right column.
The latest glAppGrapher server is now available! The glAppGrapher is an interactive self-contained "Watch Window" that assists programmers with debugging 3D applications. Includes the mutex bug fix, and latest features include the ability to enqueue messages and execute them all at once, and synchronize with the glAppGrapher.
Added mutex Added the ability to enqueue messages, and execute them all at once Added the ability to have the glAppGrapher ignore messages Added the ability to wait for the glAppGrapher to execute messages
The first official SourceForge release of the glAppGrapher is now available. Package features include: Full OpenGL and GLU function support for both Windows and Linux builds. (That means you can call any OpenGL or GLU function in the entire library from your client program as long as you know the name and pass the in parameters correctly) Ability to navigate around the scene with the mouse A scalable interactive console (it currently does nothing) Full-Screen or Windowed support Uses Berkeley Socket function calls for communication between the glAppGrapher and clients
Be the first person to add a text review.
Copyright © 2009 Geeknet, Inc. All rights reserved. Terms of Use
Thanks for your rating!
Would you also like to write a review?