2008-05-02 06:17:09 UTC
Okay, turns out the "space" pointer is declared inside Game.cpp, so we just needed an "extern Space* space;" inside AiObj.h.
Builds and runs now from a fresh CVS get on Kubuntu Linux 8.04 on AMD64 Phenom.
Can get modified source at
http://www.pikeaero.com/gl117-CVS-20080502.tar.gz and AMD64 binary at
http://www.pikeaero.com/gl-117.bin.gz
--Mike
http://www.pikeaero.com