Programmer's library for random numbers. Also random number generator testing code. Intended for simulation, games and "Monte-Carlo" algorithms.
2009-03-18: New gjrand_shuffleprep() gjrand_shuffle1(). This provides an
alternative way to do shuffling. Perhaps useful for very large
shuffles that won't fit in memory.
Quality and speed still questionable, but it does pass basic tests.
...
2009-03-18: New gjrand_shuffleprep() gjrand_shuffle1(). This provides an
alternative way to do shuffling. Perhaps useful for very large
shuffles that won't fit in memory.
Quality and speed still questionable, but it does pass basic tests.
...
This is the gjrand changelog from the start to version 3.0.0 .
This is the gjrand changelog from the start to version 3.0.0 .
2008-06-03: more gjrand_chisquared() tweaks. 2008-05-26: testother/onsphere, insphere, poker, testunif/addsub, crlf, metachi, selfcor : fixed initialisation of counter arrays. The problem was that some arrays weren't explitly zeroed. Most systems ...
2008-06-03: more gjrand_chisquared() tweaks. 2008-05-26: testother/onsphere, insphere, poker, testunif/addsub, crlf, metachi, selfcor : fixed initialisation of counter arrays. The problem was that some arrays weren't explitly zeroed. Most systems ...
This is the changelog from the start to approximately version 2.0.0
This is the changelog from the start to approximately version 2.0.0
2008-05-19: C2FLAGS in compiler for more standard floating point. 2008-04-17: A few cleanups for C++. 2008-04-11: gjrand_inte_crank64() rewritten for compactness and a modest speed gain. All generators now make a different sequence with same seed as ...
2008-05-19: C2FLAGS in compiler for more standard floating point. 2008-04-17: A few cleanups for C++. 2008-04-11: gjrand_inte_crank64() rewritten for compactness and a modest speed gain. All generators now make a different sequence with same seed as ...
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