A library written in C# for encoding and decoding animated Graphics Interchange Format (GIF) images. Based on NGif http://www.codeproject.com/KB/GDI-plus/NGif.aspx. Includes sample apps for encoding and decoding GIF files.
- Create animated or static GIF files
- Decode GIF files and extract their individual frames as bitmaps
- 3 different options for reducing colour palette to 256 colours or less - neural network, octree or user-supplied palette
It's ok, but need some tweakings. The binaries work, but it seems that the button "extract frames to bitmap" do not work. The Help Button open a 'ExceptionForm' window. Then, i couldnt build GifComponents under VS2008. (many errors, first one is Error 1 Cryptographic failure while signing assembly 'C:\C#\gifcomponents\GifComponents\obj\x86\Debug\GifComponents.dll' -- 'Error reading key file 'c:\C#\Simon.snk' -- The system cannot find the file specified. ' GifComponents )
Good, but need some serious optimization, tough. I was able to squeeze a 60% speed increase by using unsafe bitmaps and doing some dumb checking, but more could be done.