Deus Ex Render Machina

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Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.

Deus Ex Render Machina Web Site


Graphics, Libraries


  • Multithread rendering using OpenGL forward compatible implementation.
  • Supports most OpenGL implementation and ARB extensions. C# bindings up to OpenGL 3.2, with still deprecated APIs.
  • Scalable rendering pipeline design.
  • Scene graphs and high level rendering attributes.
  • Mesh rendering. Supports OBJ format.
  • Automatic GLSL shader source integration.
  • Supports BMP, PNG, JPEG, TIFF, EXIF, PPM image formats.

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Additional Project Details

Intended Audience

Aerospace, Developers, Healthcare Industry, Science/Research

User Interface

Project is a 3D engine

Programming Language



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