Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
- Multithread rendering using OpenGL forward compatible implementation.
- Supports most OpenGL implementation and ARB extensions. C# bindings up to OpenGL 3.2, with still deprecated APIs.
- Scalable rendering pipeline design.
- Scene graphs and high level rendering attributes.
- Mesh rendering. Supports OBJ format.
- Automatic GLSL shader source integration.
- Supports BMP, PNG, JPEG, TIFF, EXIF, PPM image formats.
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