by lonath
Used to be Battle for Destiny. All rooms/objs/mobs/areas are one data structure. Players are within a world where wars happen and players can shape the direction of the world. The world can be automatically generated.
orangetide created the Darwin/MacOSX compiling tips forum thread
orangetide created the pcname is not initialized in thing.c:free_thing_final() artifact
Monsters don't hit as often or as hard. Monsters levels are closer to the area levels where they spawn Areas aren't such a giant mishmash of different terrains Identify now works. :P (All of these bugs are thanks to Arkane (Charles Dube))
champaignj created the Problem with plasmgen.c when compiling artifact
citygen wae tweaked so that it builds 3d ciities instead of 2d cities.
Nothing major. Just added races/aligns back in since they were messed up.
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