2004-01-07 22:41:27 UTC
Hey,
I found SDL way too complicated for what i wanted to do for an RPG. Gameblade makes it a lot easier to put graphics into my game.
What i was wondering, after trying to make an RPG with the gameblade, is how you would display a variable to screen. The text engine included only expects characters...
I can see that you used something in SpaceBlade:
sprintf( String, "E %d/%d ", Ship->GetHPNow(), Ship->GetHPMax() );
GB_DrawText( &String[0], x+80, y+24 );
Could you explain that to me? I'm a bit of a c/c++ newbie :P