by sinamas
Gambatte is an accuracy-focused, cross-platform Game Boy Color emulator. It is based on hundreds of corner case hardware tests, as well as previous documentation and reverse engineering efforts.
sinamas committed revision 230 to the Gambatte SVN repository, changing 1 files
libgambatte:
- Fix HqXx filter pitch.
- Fix mbc2 not getting a rambank.
- Make sure to reset passed pointers when deleted. Fixes potential crash
when loading ROM during OAM busy.
common:
- Substantially improved rate estimation ...
libgambatte:
- Fix HqXx filter pitch.
- Fix mbc2 not getting a rambank.
- Make sure to reset passed pointers when deleted. Fixes potential crash
when loading ROM during OAM busy.
common:
- Substantially improved rate estimation ...
libgambatte:
- Fix HqXx filter pitch.
- Fix mbc2 not getting a rambank.
- Make sure to reset passed pointers when deleted. Fixes potential crash
when loading ROM during OAM busy.
common:
- Substantially improved rate estimation ...
libgambatte:
- Fix HqXx filter pitch.
- Fix mbc2 not getting a rambank.
- Make sure to reset passed pointers when deleted. Fixes potential crash
when loading ROM during OAM busy.
common:
- Substantially improved rate estimation ...
libgambatte:
- Fix HqXx filter pitch.
- Fix mbc2 not getting a rambank.
- Make sure to reset passed pointers when deleted. Fixes potential crash
when loading ROM during OAM busy.
common:
- Substantially improved rate estimation ...
-- 0.4.0 -- 2008-10-27
libgambatte:
- less fixed-width type dependencies. don't assume unsigned int > 16 bits
- slightly faster sprite mapping
- Skip potential high frequency events when they don't matter.
- do sprite sorting and cycle ...
-- 0.4.0 -- 2008-10-27
libgambatte:
- less fixed-width type dependencies. don't assume unsigned int > 16 bits
- slightly faster sprite mapping
- Skip potential high frequency events when they don't matter.
- do sprite sorting and cycle ...
-- 0.4.0 -- 2008-10-27
libgambatte:
- less fixed-width type dependencies. don't assume unsigned int > 16 bits
- slightly faster sprite mapping
- Skip potential high frequency events when they don't matter.
- do sprite sorting and cycle ...
-- 0.4.0 -- 2008-10-27
libgambatte:
- less fixed-width type dependencies. don't assume unsigned int > 16 bits
- slightly faster sprite mapping
- Skip potential high frequency events when they don't matter.
- do sprite sorting and cycle ...
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