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A user reported these. I suspect the last two are just because the demos aren't online (something Morgan should fix for release)
http://g3d-cpp.sourceforge.net/manual/guidenewuser.html:
http://g3d-cpp.sourceforge.net/demos/starter
http://g3d-cpp.sourceforge.net/demos/rawOpenGL.
2009-12-07 19:01:04 UTC by morgan3d
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morgan3d committed revision 14 to the G3D Innovation Engine SVN repository, changing 2 files.
2009-12-06 03:30:00 UTC by morgan3d
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morgan3d committed revision 13 to the G3D Innovation Engine SVN repository, changing 2 files.
2009-12-06 03:29:22 UTC by morgan3d
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corey_taylor committed revision 12 to the G3D Innovation Engine SVN repository, changing 1 files.
2009-12-01 00:05:00 UTC by corey_taylor
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morgan3d committed revision 11 to the G3D Innovation Engine SVN repository, changing 1 files.
2009-11-29 16:06:40 UTC by morgan3d
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morgan3d committed revision 10 to the G3D Innovation Engine SVN repository, changing 1 files.
2009-11-29 15:53:05 UTC by morgan3d
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morgan3d committed revision 9 to the G3D Innovation Engine SVN repository, changing 3 files.
2009-11-29 04:59:08 UTC by morgan3d
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morgan3d committed revision 8 to the G3D Innovation Engine SVN repository, changing 1 files.
2009-11-29 03:19:26 UTC by morgan3d
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By applying this user-submitted diff. As with any patch, make sure you understand what it is doing and test afterwards:
http://www.cs.ucl.ac.uk/staff/Andrew.Cox/code/g3d/patches/g3d_patch3.diff.
2009-11-28 18:22:04 UTC by morgan3d
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The implementation doesn't have to be pretty, since this code will be rewritten immediately for G3D 9.
2009-11-28 16:34:06 UTC by morgan3d