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FreeMarsInstaller.rar 2015-06-26 14.0 MB 2424 weekly downloads
README.txt 2015-06-26 2.9 kB 33 weekly downloads
Version 0.8.6.9 (June 27, 2015) ----- * Energy is added to resources that are required for colony growth. * New colonies get a free solar panel. * In colony dialog vital resources are displayed in different colors. - Green, if colony is producing more than it is consuming. - Yellow, if colony is producing less than it is consuming. - Red, if colony is producing less than it is consuming and remaining quantity is not enough for next turn. * Steel works adds 5000 to storage capacity for iron and steel. * Steel factory adds 10000 to storage capacity for iron and steel. * Glass works adds 5000 to storage capacity for silica and glass. * Glass factory adds 10000 to storage capacity for silica and glass. * Chemical works adds 5000 to storage capacity for minerals and chemicals. * Chemical plant adds 10000 to storage capacity for minerals and chemicals. * Tile improvement mission values updated. * Population mission values updated. * AI player logic updated. - Steel, glass and chemicals are produced in colonies and exported. - Colonists from Earth board spaceships. - Excess energy is sold to Earth. - Tries to complete all mission types. * Configuration update on log files. * Minor updates in XML configuration. * Third level missions' rewards are increased to 40,000 credits from 30,000 credits. * Militia barracks removed. Infantry barracks added. * Militia barracks prerequisite removed from militia unit. 200 population prerequisite added to militia unit. * Logging added. Version 0.8.6.8 (March 15, 2015) ----- * Property added to transporters to carry colonizers. * Load / Unload buttons added to units in colony management dialog. * Unload colonists added to "Go to tile..." menu. * Number of on board colonists is displayed in main map & colony unit info panel. * Contained units are displayed in main map active unit info panel. * Unload cargo bug fixed. * Colonizer weight for carrying units increased. * Colony dialog unit selection method (click or hover) added to preferences. Default set to click. * Cargo of units that are traveling between Mars and Earth is displayed as pop-ups when mouse is hovered above them. * In colony dialog, if a tile currently used by another colony belonging to the same player is selected, an option is displayed to remove current workforce. * Minor updates in colony management dialog. Version 0.8.6.7 (March 1, 2015) ----- * Bug #228 : "Unit paint in unexplored areas" fixed. * Bug #229 : "Units not painted in newly explored areas" fixed. * Vegetation removal bug fixed. * Player's secondary color is also used in painting borders. * AI player playing progress bar & info added. * Transform terrain order not updated on map bug fixed. * New colony names added to nations. * Nation colors updated. * Territory borders bug fixed. * Go to tile & execute order bug fixed. * Logging added.
Source: README.txt, updated 2015-06-26