Fluid is a server daemon for streaming media. The latest release is built as an API for building any kind of media streamer. The current version supports mp3 and mp3pro and can be set up as a broadcaster, relay or on demand server.
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Final-1h * Fixed bug that could cause the server to shut down prematurely under certain conditions with the BroadcastTCPServerInputConnector (introduced in 1f) * Added saturation support when running Fluid as a relay, trying to keep the buffer half full to avoid drop outs due to starvation (experimental) * Support for log levels (0 default, 1, 2, and 3) Final-1g * Internal beta tester release Final-1f * Added configurable client timeout * Added support for pause music when no server input is available in the BroadcastTCPServerInputConnector * Fixed a bug that sometimes caused SAM to report that it 'could not send data fast enough' * Timeouts are now reported to standard output Final-1e * Fixed bug in BroadcastTCPServerInputConnector that prevented sources from timing out * Added 10 second timeout for clients when server is idle * Added retry interval and timeout in BroadcastTCPClientInputConnector Final-1d * Internal beta tester release Final-1c * Fixed the deadlock in the buffer * Fixed bug that kept silent clients connected forever * Improved handling of content-length in on demand mode * Improved client handling, now MediaPlayer is happier * Added dates to all textual output * Added IDs to client connections so they can be told apart more easily Final-1b * Fixed serious crash bug due to unsynchronized access to a shared resource * Fixed bug in calculated average bps shown * Added timestamps to the log output * Added support for limiting the number of simultaneous clients * Added rudimentary support for icecast compatible stats.xml (use /live as mount and same username password as for the listener clients) Final-1a * Internal beta tester release Final-1 * First release of the Final series * Note that when used with broadcasting software like SAM or SHOUTcast DSP Plugins the port you will have to type in their config is one lower than the one Fluid is listening on. (Fluid:4710 -> SAM:4709)
Final-1h * Fixed bug that could cause the server to shut down prematurely under certain conditions with the BroadcastTCPServerInputConnector (introduced in 1f) * Added saturation support when running Fluid as a relay, trying to keep the buffer half full to avoid drop outs due to starvation (experimental) * Support for log levels (0 default, 1, 2, and 3) Final-1g * Internal beta tester release Final-1f * Added configurable client timeout * Added support for pause music when no server input is available in the BroadcastTCPServerInputConnector * Fixed a bug that sometimes caused SAM to report that it 'could not send data fast enough' * Timeouts are now reported to standard output Final-1e * Fixed bug in BroadcastTCPServerInputConnector that prevented sources from timing out * Added 10 second timeout for clients when server is idle * Added retry interval and timeout in BroadcastTCPClientInputConnector Final-1d * Internal beta tester release Final-1c * Fixed the deadlock in the buffer * Fixed bug that kept silent clients connected forever * Improved handling of content-length in on demand mode * Improved client handling, now MediaPlayer is happier * Added dates to all textual output * Added IDs to client connections so they can be told apart more easily Final-1b * Fixed serious crash bug due to unsynchronized access to a shared resource * Fixed bug in calculated average bps shown * Added timestamps to the log output * Added support for limiting the number of simultaneous clients * Added rudimentary support for icecast compatible stats.xml (use /live as mount and same username password as for the listener clients) Final-1a * Internal beta tester release Final-1 * First release of the Final series * Note that when used with broadcasting software like SAM or SHOUTcast DSP Plugins the port you will have to type in their config is one lower than the one Fluid is listening on. (Fluid:4710 -> SAM:4709)
Final-1f * Added configurable client timeout * Added support for pause music when no server input is available in the BroadcastTCPServerInputConnector * Fixed a bug that sometimes caused SAM to report that it 'could not send data fast enough' * Timeouts are now reported to standard output Final-1e * Fixed bug in BroadcastTCPServerInputConnector that prevented sources from timing out * Added 10 second timeout for clients when server is idle * Added retry interval and timeout in BroadcastTCPClientInputConnector Final-1d * Internal beta tester release Final-1c * Fixed the deadlock in the buffer * Fixed bug that kept silent clients connected forever * Improved handling of content-length in on demand mode * Improved client handling, now MediaPlayer is happier * Added dates to all textual output * Added IDs to client connections so they can be told apart more easily Final-1b * Fixed serious crash bug due to unsynchronized access to a shared resource * Fixed bug in calculated average bps shown * Added timestamps to the log output * Added support for limiting the number of simultaneous clients * Added rudimentary support for icecast compatible stats.xml (use /live as mount and same username password as for the listener clients) Final-1a * Internal beta tester release Final-1 * First release of the Final series * Note that when used with broadcasting software like SAM or SHOUTcast DSP Plugins the port you will have to type in their config is one lower than the one Fluid is listening on. (Fluid:4710 -> SAM:4709)
Final-1f * Added configurable client timeout * Added support for pause music when no server input is available in the BroadcastTCPServerInputConnector * Fixed a bug that sometimes caused SAM to report that it 'could not send data fast enough' * Timeouts are now reported to standard output Final-1e * Fixed bug in BroadcastTCPServerInputConnector that prevented sources from timing out * Added 10 second timeout for clients when server is idle * Added retry interval and timeout in BroadcastTCPClientInputConnector Final-1d * Internal beta tester release Final-1c * Fixed the deadlock in the buffer * Fixed bug that kept silent clients connected forever * Improved handling of content-length in on demand mode * Improved client handling, now MediaPlayer is happier * Added dates to all textual output * Added IDs to client connections so they can be told apart more easily Final-1b * Fixed serious crash bug due to unsynchronized access to a shared resource * Fixed bug in calculated average bps shown * Added timestamps to the log output * Added support for limiting the number of simultaneous clients * Added rudimentary support for icecast compatible stats.xml (use /live as mount and same username password as for the listener clients) Final-1a * Internal beta tester release Final-1 * First release of the Final series * Note that when used with broadcasting software like SAM or SHOUTcast DSP Plugins the port you will have to type in their config is one lower than the one Fluid is listening on. (Fluid:4710 -> SAM:4709)
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