Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
This project needs a linux port.
Wow, insane rendering speed
Speeds up my fractal renders dramatically. Awesome.
From 4 hours of rendering on overclocked Q6600 to 4 MINUTES of rendering on standard GTX 260 with the same flame, same resolution and same quality. This is totally incredible!
Rendering a 1920 x1200 flame at 8000 quality used to take somewhere around 5-6 hours on a 3ghz Core 2. On a GTX260 it takes less than two minutes. Insane!
Veri nice app. So fast!
Awesome piece of software
thank you, because of your effort flam4 animations are now quick and need only one machine to work with. http://www.youtube.com/user/twobombs
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