Fish Supper is a simple arcade/puzzle game, loosely based on the retro classic Frogger. Guide a cat across a series of rivers, jumping from log to log to reach a tasty fish supper on the other side. Written in C++/SDL.
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This is really just an interim release before v0.1.6 to show that I'm still working on the project! Most of the changes aren't visible when you play the game, but I've re-written large chunks of the underlying code. There's also a rudimentary tutorial and two new levels. The next release, 0.1.5.2, will have all graphics moved over to OpenGL, because I'm finding it very difficult to develop the game further at the moment with the source code in such a mess: OpenGL should make everything much faster and simpler. An updated Microsoft Windows version should follow shortly :)
Fish Supper is a simple arcade/puzzle game, loosely based on the retro classic Frogger. Guide a cat across a series of rivers, jumping from log to log to reach a tasty fish supper on the other side. Written in C++/SDL. There is now a Windows .exe for the Fish Supper Level Editor for anyone who's interested. It uses the gtkmm library for the user interface - see README_Windows.txt in the download package for more details. I am in the middle of preparing v0.2 of Fish Supper itself - hopefully to be released later this year.
This is the latest version of Fish Supper for Windows. The zip file contains the game itself (fishsupper.exe) as well as the source code (in the 'src' directory). I have also included all the necessary SDL .dll files. I used Code::Blocks v1.0rc2 with the bundled mingw32 compiler to build the executable. See http://www.codeblocks.org for more details. Cheers ;)
Added a level-selector. In-game menu when you press [Esc] allowing you to continue or quit. Tidied up title-screen fonts. Minor improvements to event-handling.
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