by swagner1989
FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
FireBlade has been rebuilt nearly from scratch. Beside some new features (you can find a small overview of all features in the file "fireblade_features.pdf" in the "doc" path) the internal structure of FireBlade was changed. It is now more consequent, ...
Some more syntax errors fixed which weren't detected by FPC 2.0.4.
Release 2007.10.22 posted, and today (10.26.2007) bugfixed.
- bug in the VBO-handling fixed - performance up when a container carries no particles - new rendermode (calculation only, refer the overview for more details) - you may assign userdata to each particle via a pointer now
A new version was released. beside two new features a huge bug has been fixed, what makes this version very important to be downloaded!
Copyright © 2009 SourceForge, Inc. All rights reserved. Terms of Use