FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
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FireBlade has been rebuilt nearly from scratch. Beside some new features (you can find a small overview of all features in the file "fireblade_features.pdf" in the "doc" path) the internal structure of FireBlade was changed. It is now more consequent, flexible and up to 100% faster.
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