EQEmu provides an alternative experience to the live EverQuest(tm) servers. It is currently in development and new features are brought to light every day.
image_eq added image_eq to the EverQuest(tm) Server Emulator project
1. Fixed a bug in loading water areas from .SCN files. 2. When importing .3DS files and using "oz_water", "oz_lava", or "oz_pvp" objects to define water, lava, and PvP areas, they don't have to be aligned along the axes anymore or even have to be ...
1. Fixed the bug that prevented moving mesh objects around with the mouse. 2. Added online help and help buttons to the major popup windows.
1. In the ground editor you can right-click on a ground tile to cause it to be hidden (or right-click on it again to enable it again). Tiles that are hidden will have a red "X" drawn over them. This by itself isn't all that useful a feature, but it's ...
Added support for .JPG and .TGA textures and made the texture loading code more robust. If the program has a problem loading a texture file that texture will show up black instead of crashing the program.
1. You can delete multiple files from an .S3D archive by shift-clicking to select them all and clicking delete. 2. When adding files you can select multiple files and add them all at once. 3. You can shift-select multiple files and extract them all at ...
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