As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
- Stable, fast OpenGL rendering system with support for Quake 2 and 3 models.
- Splitscreen local networking for cooperative and deathmatch play.
- Sega Dreamcast portability (currently under /source).
- Powerful DDF, RTS, and COAL scripting to make your Doom mods come to life.
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