A 3D RPG game engine written in C# using Managed DirectX 9. Will incorporate a ruby/java scripting engine, game development tools, and compressed game-data format.
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The latest summer update of the Microsoft DirectX SDK has broken the code I was trying to write for handling skinned meshes. Once I find a way to re-code it, I give up and return to the old version of the SDK, or Microsoft releases a non-broken version of the SDK I will be releasing more updates.
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