shark

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Description

Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHV’s propietary- or ARB-extensions.

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Additional Project Details

Languages

English

Intended Audience

Developers

User Interface

Win32 (MS Windows)

Programming Language

C++, Delphi/Kylix, Pascal

Registered

2003-11-08
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