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The Duckpond project

Java decentralized cross-platform network multiplayer game engine

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A new decentralized way of network game-design..
Server-client-client-based with object-streaming. Which means that everyone can run a server with almost no hardware costs.
The whole system is built upon a network of trust in within the masterclient delegates tasks.

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User Interface

Java Swing, Java AWT

Programming Language



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