by fkrauthan
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
First Release
I have released the First Beta of my Skeletal Editor.
The project has now been released under the LGPL license. I am still searching for developers. If you are interested in joining me, let me know at mail@fkrauthan.de
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