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OpenGL Control Handle Problem

  1. 2009-10-30 15:40:27 UTC

    I have a little problem with DockPanel when using my OpenGL engine. Firstly in order to use my engine in C# I created a control that handles everything. I put that into a Form that inherits DockContenent. I've read around that everything get's recreated when the document is docked or made into a floating window so that means the handles get that also.

    I've found some solutions for c++ but I use C# and I don't have HandleDestroied event here.

    If possible I just want a simple explanation on how to fix this. I'm not sure how to do the thing with the parent before and after dockstate gets changed since I only have 2 events "DockChanged" and "DockStateChanged". Could anyone please help me? This is really keeping me from making my sandbox. Thanks

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