Dead Meat is (yet another) bomberman clone. Why another one? Just because none of the dozens of bomberman clones we've seen are GPL, portable, fun to play and have decent graphics at the same time. Dead Meat is written in C++ and uses SDL.
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The code is currently being cleaned up. Some parts are entirely rewritten to accomodate for future improvements... The first version of that cleaned up codebase will be released... well... when it's done :-) Won't be before mid-July though since I'm in exams till end of June...
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