by drgnslyr
Cycles3D is a network-playable 3D game where the objective is to drive around an arena in a vehicle that generates a wall while tricking other players to drive into your wall and crash. Uses SDL and GLUT.
markwhi created the Mouse look stops at 0 deg and 360 deg artifact
markwhi created the Look direction changes with cycle direct artifact
markwhi commented on the RE: Mouse-look issues? forum thread
markwhi created the Mouse-look issues? forum thread
I had no problem linking the program, but I got an e-mail from somebody who mentioned he had to add the following to the makefile: -lGL -lGLU If you have linker errors regarding missing OpenGL-related functionality, add that to your makefile.
drgnslyr created the Have the light cycle sound reflect speed artifact
drgnslyr created the Macintosh Port artifact
drgnslyr created the SDL and GLUT required for build forum thread
drgnslyr created the SDL and GLUT required for build forum thread
The first installment of Cycles3D for the Win32 AND Linux platforms, and protected under the GPL, is officially released! Cycles3D is an arcade simulation where you ride a futuristic motorcycle that creates a wall trail, and attempt to coax other ...
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