In CubeShooter you have to shoot randomly moving cubes on the screen. The reticle scrolls in different velocities in dependency to the count of shot cubes making it more difficult.
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ChangeLog for CubeShooter From version 0.1 to 0.1.1: * Makefile copys automatically the LICENSE-File to the win32 folder when building for Windows. * It does not search the highscore file on the root-directory on Windows. * It does not display default highscore entries (0 scores, name 'std', played on 1.1.1970). * The user is able to exit while startup screen is counting down. * On Windows the user can move the window while countdown. * Allow to disable PNG-support on non-Windows-systems, too (using NOPNG=yes as a parameter for make).
ChangeLog for CubeShooter From version 0.1 to 0.1.1: * Makefile copys automatically the LICENSE-File to the win32 folder when building for Windows. * It does not search the highscore file on the root-directory on Windows. * It does not display default highscore entries (0 scores, name 'std', played on 1.1.1970). * The user is able to exit while startup screen is counting down. * On Windows the user can move the window while countdown. * Allow to disable PNG-support on non-Windows-systems, too (using NOPNG=yes as a parameter for make).
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