"Catch the Knuddelmonster" is a Puzzle/Action game.
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I'm currently working on a new version of Catch The Knuddel Monster with an isometric level display. That because things like mountains, bridges, lakes, lifts an other interesting things are possible. With the "bird eye" view of the first version, bridges for example are possible, but very confusing. Now i have created the iso engine, and working on the tile and level editor. All tiles are rendered with PovRay.
So there is no new version until this date ;-)
You'll find the survey here: http://sourceforge.net/survey/survey.php?group_id=56711&survey_id=13326
Fixed some problems in the autoconf scripts, and some bugs.
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