CP-GFX is simply a Cross Platform Guitar Effect Processor. The aim of the project is to create an extensible and easy to use program which is easy to port to different platforms an operating systems.
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As a lot of you can probably tell, development has pretty much ceased on CP-GFX. However before time gets on too much, I'm willing to grant someone developer status for the project - so if anyone wishes to work on it, they may. Just give me an email if you would like to do this - richyneil@gmail.com
0.1.2 is now availible for download as binaries. As usual, the latest is always on SVN, if you pull that down you will find I have changed most of the typedefs now, this is actually for my benefit as I work on other projects, and I've changed CP-GFX to use what all my latest projects use. Don't worry this is a good thing :) the new typedefs are shorter. Anyways, my next aim is to write an effect library, so loading and saving could become a reality rather than just a wish! This is mainly because I will soon be starting to use CP-GFX live. Wish my old laptop luck!
Changed a lot in code, although is not obvious in the program. Binary loading/saving of effects working and much more stable than previously. ASIO Implemention working well. Settings which appear to get best performance included. Added 2 more effects - Fuzz and DC Bias.
Hey all, just thought I'd post some news about the next iteration of CP-GFX. You can grab the latest from SVN, although I'll be adding the files to SF soon enough for those who don't use SVN. Whats new? - DC Bias. Will ensure when you aren't playing, the audio will be brought as close to zero as possible. Is a touch flaky, but does the job in most circumstances if loads of distorsion is used. - Fuzz. A fuzz effect which was programmed by following the Big Muff PI schematic as well as I knew how. I doubt it sounds much like it, but it can still be used for some great tones. Tried it on both bass and guitar, sounds pretty damned good on its own without any other effects stacked in. Have a play and give me some feedback as to what you think. Save/Open - Whilst I think the best way to do this, these will work. File format is more robust, although opening without a saved file has not been tried yet. Think wisely before saving, as it will only save one, I am currently thinking of a nice way to have an effect library, with the option of switching between effects and such. Suggestions will be great on this. Anyways, thanks to all of you out there who have been downloading CP-GFX, and thanks to the couple of people who have emailed me about it and such, I do encourage you to email me - features, bugs, etc. Remember I do take requests!
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