-
When I use a german locale (with a comma (,) as a decimal delimiter), the floats in a are not read completely. Only the part before the comma is read, the rest is discarded. When I change my locale to something with a dot (.) as decimal delimiter, the values are being read correctly.
2009-11-30 13:22:07 UTC by nobody
-
file: CrtSceneRead.cpp
at the end of ReadAnimationChannel function line: 1376
instead of
animation->NumAnimChannels = new_channel->NumElementTargets;
there should be
animation->NumAnimChannels += new_channel->NumElementTargets;
as far as i understand
thanks
alariq@gmail.com.
2009-10-05 16:04:51 UTC by nobody
-
crtSceneRead.cpp line 1271 is_sep has to be changed to sid_sep, surrent
situation will not lead to crash because there is another check sid_sep>id_sep
but anyway
original:
if (id_sep != NULL && id_sep !=NULL && sid_sep>id_sep)
should be:
if (id_sep != NULL && sid_sep !=NULL && sid_sep>id_sep)
2009-10-05 14:05:38 UTC by nobody
-
Having downloaded and installed collada-dom 2.2 (using schema version 1.4) I found that applications kept on failing with the message 'undefined symbol: _ZN5boost10filesystem4pathC1ERKSs'
To be honest I'm not that sure about dynamic linking on linux but boost is definately present on my Fedora Core 6 distribution. I think the problem is that the libcollada14dom.so library does not explicitly...
2009-07-22 09:57:23 UTC by nobody
-
please suggest me the Collada - Dom to parse the code pasted below from the collada file (.dae).I checked the collada - dom source code,but i couldnt find the exact API to parse the shader part
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
<asset>
<contributor>
<author></author>...
2009-07-09 09:04:01 UTC by venkateshh
-
Can any one suggest me how to read the GLSL shaders from the collada file.I am trying to parse the shaders from the collada file (.dae) so i like to know the DOM API to parse the collada file particularlly the shader portion
Thanks in advance.
2009-07-09 08:24:54 UTC by venkateshh