CMIL's goal is to improve the state of input handling in games and similar apps. CMIL is a cross-platform, C++ abstraction of media input API's (SDL, DirectX etc) and input devices, with the specific objectives of improving flexibility and ease of use.
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This is both my first library and fairly sized C++ project. Because of this, I'm actively seeking suggestions and criticism. Please feel free to contact me at: jfeltz@gmail.com Thanks
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