Project Canis Minor

prealpha

A battle engine for a strategic computer game

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Description

Canis Minor strives to create a battle engine for a strategic and fun to play computer game. The battles/fights in the game are turn based. All sets of rules are defined as part of the project. Players will be able to battle each other or an AI. At first the engine will be text-based 1vs1 fights. Later we will switch to a graphical engine.

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Additional Project Details

Languages

English

Intended Audience

End Users/Desktop

User Interface

Console/Terminal

Programming Language

Java

Registered

2013-11-19
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