The project will provide a Cocoa framework to interface the OpenGL library in a more OO-fashioned style.It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
| File/Folder Name | Platform | Size | Date ↓ | Downloads | Notes/Subscribe |
|---|---|---|---|---|---|
| Subdirectory (view all files) | |||||
| c3dt | 616.2 KB | 2003-07-08 | 6,348 | Subscribe Folder view | |
| 0.3-alpha | 250.6 KB | 2003-07-08 | 6,032 | Subscribe Folder view | |
| Cocoa3DTutorial-0.3-src.tar.gz | 250.6 KB | 2003-07-08 | 6,032 | Release Notes | |
| 0.2 pre-alpha | 171.7 KB | 2003-06-17 | 135 | Subscribe Folder view | |
| Cocoa3DTutorial-0.2-src.tar.gz | 171.7 KB | 2003-06-17 | 135 | Release Notes | |
| 0.1 pre-alpha | 193.9 KB | 2003-06-10 | 181 | Subscribe Folder view | |
| Cocoa3DTutorial-0.1-src.tar.gz | 193.9 KB | 2003-06-10 | 181 | Release Notes | |
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