Box2D is a C++ 2D physics engine for games.
I've had a lot of success with Box2D over the past year and a half on a top-down arcade-style shooter project. It's a bit overkill for my purposes, but very accurate and robust.
2D games rule and this is the definitive 2D physics engine (but Chipmunk is okay, too... ;)
Used this for our iPhone game, 'Through To Iota' and had a great experience with it.
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