A template game for the C++ 3D game API CrystalSpace. You will never have to reinvent the wheel every time you want to write a game. It contains things common to all games: a console, key/mouse/joystick binding, sound and networking.
Be the first to post a text review of Borax. Rate and review a project by clicking thumbs up or thumbs down in the right column.
Removed references to csVar, an idea which never took off but still lingered in Borax. Fixed some typos in rungame.cpp Changed csHashIterator to csGlobalHashIterator in line with recent change in CS itsself.
I had no idea how long it had been since the last release! Well, this is just to reassure you that no matter how low our SourceForge activity percentile is, development is still continuing, albiet very slowly. Borax is a very low-maintainance project, anyway. One-point-oh is on the horizon. I hope for that to be out before I go to University in September.
Be the first person to add a text review.
Copyright © 2010 Geeknet, Inc. All rights reserved. Terms of Use
Thanks for your rating!
Would you also like to write a review?
Thanks for your review!
Get credit for your review by logging in via OpenID. Click your account provider: