BomberLAN is a GPLed 2d game with planned network support written in C++ with the aid of the SDL libraries. BomberLAN is easy to pick up and play, but still extremely fun, similar to the classic Bomberman games on NES and SNES.
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Added menus, powerups, and joystick support, it sucks slightly less! :). Go get it. https://sourceforge.net/project/showfiles.php?group_id=42123
Implemented somewhat workable GUI Experimental support for Joysticks. Changed the behavior of the map editor, it will now overwrite the files that it opened, rather than writing to a backup file Decoupled player looks from player input configuration. Added SlipperyTile class for tiles that make players slidei n a single direction, uncontrollably moving until they get onto some other type of tile, and map WalkinOnIce.blm to demon- strate the effect.
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