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Beggar

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Programming Languages: Java

License: GNU General Public License (GPL)

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browse code, statistics, last commit on 2007-10-01 cvs -d:pserver:anonymous@beggar.cvs.sourceforge.net:/cvsroot/beggar login

cvs -z3 -d:pserver:anonymous@beggar.cvs.sourceforge.net:/cvsroot/beggar co -P modulename

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  • Map Generation

    Any maps you would like to see included?.

    2007-11-21 22:00:37 UTC by valianjuan

  • Beggar 0.5.8a

    This is the first of several map generation improvements. I'm releasing them in parts because it's taking a long time to get all the kinks out. Have fun! Release v. 0.5.8a * Added halls generation (Slime building) [needs work] * Added/Improved world generation algorithm (overland) * Added a random maze generation using Prim's (Labyrinth w/ minotaurs) * Allow .txt file for map genera.

    2007-11-21 21:59:21 UTC by valianjuan

  • Beggar 0.5.7

    Release v. 0.5.7 * attack tiles * When a tile "breaks" It drops items. * maps have a default tile background and Tiles have a possible backing besides. * moved transparent to type tag for Tiles * You can now break walls/trees * Added a kicking feature * Added stone material (plus new items) * Lots of bug fixes.

    2007-11-06 06:16:52 UTC by valianjuan

  • Beggar 0.5.6

    Release v. 0.5.6 * You can now throw things and attack friendlies * Added useful information on the left * Player slows down when he's carrying too much * Added weights to items * There is now a menu feature that lets you access common options (ENTER) * Added a (c)hat feature to talk to the (f)ocus creature * You can choose a target while looking (Enter) * Added a target creature...

    2007-11-03 22:00:35 UTC by valianjuan

  • Beggar 0.5.5

    Release v. 0.5.5 * Broadened item colors * Added potions - an antidote * Added wood and glass * Cleaned up inventory stacking * Added a look feature * Lots of Fixed bugs.

    2007-10-29 06:21:07 UTC by valianjuan

  • Beggar 0.5.4 Playground!

    This download I've set the parameters so that you can play with the new features. Have fun! Release v. 0.5.4 (Playground Release!!) * Added Enemy effects (Scorpions are poisonous) * Broadened effects * Changed the way time is displayed * Added lots of pics * Added field of view and windows in town * Augmented Item parsing to include Colors for various materials * Parsing tags...

    2007-10-27 22:11:07 UTC by valianjuan

  • Beggar 0.5.3

    Release v. 0.5.3 * [sorting of item list] - needs work * Refactored key handling code * Made items stackable * Added item materials * Made regeneration scrolls * Fixed Bugs.

    2007-10-24 04:09:14 UTC by valianjuan

  • Beggar 0.5.2

    Release v. 0.5.2 * Debug * Added effects class, and made the heal scrolls function * Added .png story cutscenes * Added color to the messages.

    2007-10-22 02:40:58 UTC by valianjuan

  • Beggar 0.5.1

    Release v. 0.5.1 * Random dungeon generation * Improved Tile support * Added friendly units * Added door functionality * Improved Fog of War * Augmented parsing (game in xml, objects in cvs) * Fixed Bugs.

    2007-10-21 05:21:09 UTC by valianjuan

  • Beggar 0.5.0 !!

    A major milestone with XML more fully implemented. Release v. 0.5.0 * Refactored codebase * XML and CVS inputs have been refined * Multidungeon and theme functionality * Added resting * Added map traveling * Updated the help * Filled out the slime game (maps/monsters)

    2007-10-18 21:41:17 UTC by valianjuan

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