AutoREALM

Vector based drawing software designed for RPGs

43 Recommendations
849 Downloads (This Week)
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Description

AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome!

Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies:
_ C++11
_ wxWidgets 2.9 (will be 3.0 when it will be released)
_ openGL
_ pluma framework (a fixed version located on bitbucket)

The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort.

Current development is located on https://bitbucket.org/bmorel/autorealm . Howerver, older repositories are still here in case someone would like to consult them, and to allow easy access to algorithms they might contain.

AutoREALM Web Site

Features

  • plug-in based
  • vector-based drawing software

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User Ratings

 
 
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User Reviews

  • Posted by Andy 2011-12-23

    There are a couple of severe glitches which drive me nuts. I really can't use this program practically.

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Additional Project Details

Languages

English, French, German, Japanese

Intended Audience

End Users/Desktop

User Interface

wxWidgets

Programming Language

C++, Delphi/Kylix

Registered

2001-03-07

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