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AtomVox

by roger_wei

AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .


http://atomvox.sourceforge.net

First Person Shooters, Simulation, Visualization

Project Feed

  • Code committed

    roger_wei committed patchset 4 of module src to the AtomVox CVS repository, changing 1 files

    02:57PM on Jun 29 2004 by roger_wei

  • Code committed

    roger_wei committed patchset 1 of module data to the AtomVox CVS repository, changing 3 files

    06:29AM on Jun 29 2004 by roger_wei

  • Code committed

    roger_wei committed patchset 4 of module atomvox to the AtomVox CVS repository, changing 3 files

    06:08AM on Jun 29 2004 by roger_wei

  • Code committed

    roger_wei committed patchset 3 of module atomvox to the AtomVox CVS repository, changing 3 files

    05:59AM on Jun 29 2004 by roger_wei

  • Code committed

    roger_wei committed patchset 3 of module src to the AtomVox CVS repository, changing 25 files

    06:42AM on Jun 26 2004 by roger_wei

  • Code committed

    roger_wei committed patchset 2 of module src to the AtomVox CVS repository, changing 1 files

    04:49PM on Jun 07 2004 by roger_wei

  • Code committed

    roger_wei committed patchset 2 of module atomvox to the AtomVox CVS repository, changing 2 files

    04:15PM on Jun 07 2004 by roger_wei

  • Code committed

    roger_wei committed patchset 2 of module bin to the AtomVox CVS repository, changing 1 files

    04:04PM on Jun 07 2004 by roger_wei

  • atomvox v1.1 for win32

    atomvox v1.1-prealpha for win32 has been released. This version features enhanced raycasting-code and trigonometry-code, changing raw and texture files into new ones

    04:24PM on Nov 01 2003 by roger_wei

  • atomvox atomvox-1.1-win file released: AVox-1.1-bin-win.rar

    Raycasting-code optimized.
    Trigonometry optimized.
    Raw and texture files changed.

    04:11PM on Nov 01 2003