2011-02-24 11:33:50 PST
> Well, the client has to be written in c++ anyway. Is it complex to implement?
I recently wrote a client in php (because the Stendhal website is written in PHP and we want the website to interact with the game server.
I did the porting in this order:
* InputSerializer / OutputSerializer
* Message
* Message*
* ClientFramework
* Attributes
* RPObject
* PerceptionHandler
It will be a bit of work, but if you know the target language well and Java at least a little, it is rather easy.