Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
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I've added a wiki to put the information related to the project. Feel free to add content or correct my english mistakes since English is not my natural language. For now, I've put the .txt that there is when you download the files in the download area.
There is a new file to download which is called EngineIntegration_03.txt which explain you how to connect the library into your engine.
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