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Aorta

by treellama

Aorta (the Aleph One Replacement Texture Accessory) is a tool for creating high quality RGB and S3TC / DXTC (using the Squish library) DDS textures.


http://aorta.sourceforge.net

First Person Shooters, Graphics Conversion, Raster-Based, Viewers

Project Feed

  • aorta 2.0 file released: Aorta-2.0a.dmg

    This release includes polyphase mipmap filters with gamma correction, a checkbox to toggle between Clamp/Repeat when generating mipmaps, and the ability to export to PNG.
    
    It also fixes a bug with mipmap generation and color reconstruction.

    03:39PM on Mar 09 2008

  • Aorta 2.0

    Aorta is a GUI tool for creating high quality DDS textures in Mac OS X, Windows, and Linux. The new version has polyphase mipmap filters with gamma correction, from the new open source nVidia texture tools, for higher image quality. It also has a ...

    11:03PM on Mar 08 2008 by treellama

  • aorta 2.0 file released: Aorta-2.0.zip

    This release includes polyphase mipmap filters with gamma correction, a checkbox to toggle between Clamp/Repeat when generating mipmaps, and the ability to export to PNG.
    
    It also fixes a bug with mipmap generation and color reconstruction.

    05:50PM on Mar 08 2008

  • aorta 2.0 file released: aorta-2.0.tar.bz2

    This release includes polyphase mipmap filters with gamma correction, a checkbox to toggle between Clamp/Repeat when generating mipmaps, and the ability to export to PNG.
    
    It also fixes a bug with mipmap generation and color reconstruction.

    05:49PM on Mar 08 2008

  • Aorta 1.5

    Aorta is a high quality tool for creating DDS textures in Mac OS X and Linux. The latest update fixes a nasty bug, improves compatibility with the Squish library, and features a much faster halo removal algorithm.

    02:38AM on May 03 2007 by treellama

  • aorta 1.5 file released: Aorta-1.5.zip

    + updated to use highest image quality available with Squish 1.10
    + fixed a bug writing alpha channels in mipmaps
    + changed to a much faster halo removal algorithm

    10:14PM on May 02 2007

  • aorta 1.5 file released: Aorta-1.5.tar.bz2

    + updated to use highest image quality available with Squish 1.10
    + fixed a bug writing alpha channels in mipmaps
    + changed to a much faster halo removal algorithm

    10:13PM on May 02 2007

  • aorta 1.2 file released: Aorta-1.2a.zip

    + fixed uncompressed DDS textures with alpha channels
    + minor optimizations to the background color fill code
    + use a multiline text field to display batch file source and destination
    + display how to get the Squish framework and install it if not ...

    11:41AM on Jan 28 2007

  • aorta 1.2 file released: aorta-1.2.tar.bz2

    + fixed uncompressed DDS textures with alpha channels
    + minor optimizations to the background color fill code
    + use a multiline text field to display batch file source and destination
    + display how to get the Squish framework and install it if not ...

    07:17PM on Dec 23 2006

  • aorta 1.1 file released: Aorta-1.1.zip

    1.1: fix a crash in filter.c, fix compile with Unicode
    wxWidgets, force 4 colors when saving DXT1C files
    (fixing Aleph One's geforce fix)

    05:10PM on Nov 25 2006