2009-09-11 02:02:22 UTC
> Compound manipulator is a little harder to work with than expected, mostly because you can't
> drag within the object's red-boxes boundaries to move it
Good point. That should be easy to fix.
> You said that camera filter DoF "can be changed even after an image has been rendered." How?
The same way you change any other filter: click the "Filter" button in the rendering window.
> I noticed some glitches:
Thanks, I'll look into those.
> Is there a way to rotate an object around its local axes? I saw that the third mode of the
> manipulator (the one with O, N, P) already shows local axes but it rotates still around global
> axes.
Yes: by fixing the bug that causes that mode not to work correctly. :)
> Q: Is that filter animatable somehow? I didn´t find something like that in the animation dialogs.
All filters can be animated. Add a Pose track to the camera, and you'll see it has a subtrack for each filter.
Peter