Aika is a simple and powerful Game Engine, written in C++ (without any platform dependence), you could compile and run aika on several types of platform (including nintendo ds, symbian, etc).
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Aika is a simple and powerful Game Engine, written in C++ (without any platform dependence), you could compile and run aika on several types of platform (including nintendo ds, symbian, etc). This is a major release, with a lot of new features.
This is another intermediate release, with some adjustments and bug fixes. The major adjustments are: - Fixed bugs - Added assertion class - Adjusted some interfaces - Removed the directx lib (if you want to compile using directx, you need to have the sdk) - Added visual c++ 2003 project files - Changed the license to LGPL
This the second Aika release (Version 0.1.1). This is an intermediate release, with some adjustments and bug fixes.
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