AI Bots is a programmer's game in which players write programs to control virtual bots which fight each other in an arena. This involves going after various objects in the arena as well as shooting down other bots.
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Changes from v2.10 to v2.11 --------------------------- [22/09/2003]1. Fixed the asynchronous communication bug in aibots.c and combat.c 2. Fixed the display mirroring in allegdispclient and allegmapview. 3. Changed the permissions for files/makebot. Changes from v2.083 to v2.10 ---------------------------- [21/08/2003] 1. Removed health damage on colliding with walls. 2. Fixed the bug that causes the terminal windows to behave erratically when the game running with text text display terminates after full game time. Changes from v2.082 to v2.083: ------------------------------ [16/08/2003]1. Removed the inclusion of glut and gl headers in OsIncl.h in files/ and samples/src directories. 2. Added a file containing the game history. Changes from v2.081 to v2.082: ----------------------------- [27/07/2003]1. Fixed a bug in OsIncl.h wherein the GL and glut header files were included unnecessarily. 2. Changed the allegro displayclient and mapview to make them more colourful. 3. Fixed the default game speed so that the game lasts exactly 120 seconds. [09/08/2003]4. Made the bot that currently carries the flag to flash in the allegro display client. The flag carrying bot is highlighted by a rectangle in the GL version. 5. If a player does not connect back, a dummy player is put in his place which eventually gets deactivated because it does not call init. 6. Combat now waits for the display client to connect for 3 seconds. Then it terminates the game if the display is not initialised. Changes from v2.08 to v2.081: ---------------------------- [11/07/2003] 1. Added the allegro display client for both Windows and Linux [14/07/2003] 2. Added a list of FAQ's. [16/07/2003] 3. Changed textmapview.c so that the program does not crash when incorrect arguments are given. [16/07/2003] 4. Changed src/makefile.win so that the exe's are created directly to the aibots directory. [16/07/2003] 5. Changed GL display client so that the team indicator (red or blue sphere) is easily distinguishable.
Changes from v2.10 to v2.11 --------------------------- [22/09/2003]1. Fixed the asynchronous communication bug in aibots.c and combat.c 2. Fixed the display mirroring in allegdispclient and allegmapview. 3. Changed the permissions for files/makebot. Changes from v2.083 to v2.10 ---------------------------- [21/08/2003] 1. Removed health damage on colliding with walls. 2. Fixed the bug that causes the terminal windows to behave erratically when the game running with text text display terminates after full game time. Changes from v2.082 to v2.083: ------------------------------ [16/08/2003]1. Removed the inclusion of glut and gl headers in OsIncl.h in files/ and samples/src directories. 2. Added a file containing the game history. Changes from v2.081 to v2.082: ----------------------------- [27/07/2003]1. Fixed a bug in OsIncl.h wherein the GL and glut header files were included unnecessarily. 2. Changed the allegro displayclient and mapview to make them more colourful. 3. Fixed the default game speed so that the game lasts exactly 120 seconds. [09/08/2003]4. Made the bot that currently carries the flag to flash in the allegro display client. The flag carrying bot is highlighted by a rectangle in the GL version. 5. If a player does not connect back, a dummy player is put in his place which eventually gets deactivated because it does not call init. 6. Combat now waits for the display client to connect for 3 seconds. Then it terminates the game if the display is not initialised. Changes from v2.08 to v2.081: ---------------------------- [11/07/2003] 1. Added the allegro display client for both Windows and Linux [14/07/2003] 2. Added a list of FAQ's. [16/07/2003] 3. Changed textmapview.c so that the program does not crash when incorrect arguments are given. [16/07/2003] 4. Changed src/makefile.win so that the exe's are created directly to the aibots directory. [16/07/2003] 5. Changed GL display client so that the team indicator (red or blue sphere) is easily distinguishable.
Changes from v2.083 to v2.10 ---------------------------- [21/08/2003] 1. Fixed the bug that causes the terminal windows to behave erratically when the game running with text text display terminates after full game time. Changes from v2.082 to v2.083: ------------------------------ [16/08/2003]1. Removed the inclusion of glut and gl headers in OsIncl.h in files/ and samples/src directories. 2. Added a file containing the game history. Changes from v2.081 to v2.082: ----------------------------- [27/07/2003]1. Fixed a bug in OsIncl.h wherein the GL and glut header files were included unnecessarily. 2. Changed the allegro displayclient and mapview to make them more colourful. 3. Fixed the default game speed so that the game lasts exactly 120 seconds. [09/08/2003]4. Made the bot that currently carries the flag to flash in the allegro display client. The flag carrying bot is highlighted by a rectangle in the GL version. 5. If a player does not connect back, a dummy player is put in his place which eventually gets deactivated because it does not call init. 6. Combat now waits for the display client to connect for 3 seconds. Then it terminates the game if the display is not initialised. Changes from v2.08 to v2.081: ---------------------------- [11/07/2003] 1. Added the allegro display client for both Windows and Linux [14/07/2003] 2. Added a list of FAQ's. [16/07/2003] 3. Changed textmapview.c so that the program does not crash when incorrect arguments are given. [16/07/2003] 4. Changed src/makefile.win so that the exe's are created directly to the aibots directory. [16/07/2003] 5. Changed GL display client so that the team indicator (red or blue sphere) is easily distinguishable.
Changes from v2.083 to v2.10 ---------------------------- [21/08/2003] 1. Fixed the bug that causes the terminal windows to behave erratically when the game running with text text display terminates after full game time. Changes from v2.082 to v2.083: ------------------------------ [16/08/2003]1. Removed the inclusion of glut and gl headers in OsIncl.h in files/ and samples/src directories. 2. Added a file containing the game history. Changes from v2.081 to v2.082: ----------------------------- [27/07/2003]1. Fixed a bug in OsIncl.h wherein the GL and glut header files were included unnecessarily. 2. Changed the allegro displayclient and mapview to make them more colourful. 3. Fixed the default game speed so that the game lasts exactly 120 seconds. [09/08/2003]4. Made the bot that currently carries the flag to flash in the allegro display client. The flag carrying bot is highlighted by a rectangle in the GL version. 5. If a player does not connect back, a dummy player is put in his place which eventually gets deactivated because it does not call init. 6. Combat now waits for the display client to connect for 3 seconds. Then it terminates the game if the display is not initialised. Changes from v2.08 to v2.081: ---------------------------- [11/07/2003] 1. Added the allegro display client for both Windows and Linux [14/07/2003] 2. Added a list of FAQ's. [16/07/2003] 3. Changed textmapview.c so that the program does not crash when incorrect arguments are given. [16/07/2003] 4. Changed src/makefile.win so that the exe's are created directly to the aibots directory. [16/07/2003] 5. Changed GL display client so that the team indicator (red or blue sphere) is easily distinguishable.
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