Name | Modified | Size | Downloads / Week |
---|---|---|---|
doc | 2012-10-20 | ||
achtBit_release_1.8.zip | 2012-10-24 | 318.3 kB | |
readme.txt | 2012-10-24 | 2.3 kB | |
achtBit_release_1.7.zip | 2012-10-20 | 317.5 kB | |
achtBit_release_1.6.zip | 2012-10-09 | 306.2 kB | |
achtBit_release_1.5.zip | 2012-10-07 | 301.2 kB | |
achtBit_release_1.4.zip | 2012-10-06 | 261.7 kB | |
achtBit_release_1.3.zip | 2012-10-06 | 184.6 kB | |
achtBit_release_1.2.zip | 2012-09-30 | 171.0 kB | |
achtBit_release_1.1.zip | 2012-09-27 | 170.2 kB | |
achtBit_release_1.0.zip | 2012-09-25 | 174.1 kB | |
Totals: 11 Items | 2.2 MB | 2 |
The actual version is 1.8 (change notes see below). First steps: - start achtBit.sh on linux or achtBit.bat on windows - you can now type in what you want, and will get an accurate echo (wow!) to run snake: - select "File - Open" - in the "achtBit"-folder select the folder "snake" - select "snake.asm" and load it - the game will autostart to write your own asm-program: - select the views you need - in the assembler view, type in "4000" as the start adress (where the ram starts), or "2000" inside the ROM-area - beside it you can type machine code in assembler - you can find a list of rom-routines (more exactly the labels of "achtBit_rom.asm") in the file "achtBit_rom_label.asm" (that is the file loaded when using ".import achtBit_rom" in your own ".asm"-file (see "snake.asm" for reference) Have fun! AchtBit Release Notes: 1.8 - achtbit.jar finetunings to improve the performance (now the different panels don't slow down the machine any more) - snake fixed some syntax errors in the help screen 1.7 - achtbit.jar add the possibity to adjust the sound tempo in beats per minute (bpm) - instructions.pdf: updated the ports - snake.asm: added sounds and music - achtBit_rom.asm: "sound_parser_abc:" plays songs in the "abc"-Format. - irishTunes.asm (new): some irish tunes in abc-Format that can be played by "sound_parser_abc:" 1.6 - achtBit.jar: added a sound port (see assembler.pdf for usage) - assembler.pdf, instructions.pdf: updated due to sound implementation 1.5 - helloworld.asm: well... I was missing it! - assembler.pdf: inserted the helloworld-source and some tables for better understanding 1.4 - achtBit_rom: added comments - assembler.pdf created a reference doc for the builtin assembler 1.3 - achtbit: now the assembler displays error messages with correct line numbers and the corresponding filename. the filemenu now just says "Load" and "Save" 1.2 - snake: keys again - now both game keys and arrows work added a short help screen 1.1 - snake_menu.asm: changed the keys to Arrow-Up, Arrow-Down and Enter - snake_level.asm addet level no. 7 1.0 - Initial Release The complete source of achtBit is available under the GLP 3 at http://www.sourceforge.net/projects/achtbit