by ognam
3D fast-paced dodge/shoot-'em-up, created using friendly, portable technologies such as Python and OpenGL. Originally conceived and developed in one week for first ever PyWeek challenge.
ognam committed revision 20 to the Accelerator SVN repository, changing 1 files
ognam committed revision 19 to the Accelerator SVN repository, changing 1 files
ognam committed revision 18 to the Accelerator SVN repository, changing 1 files
ognam committed revision 17 to the Accelerator SVN repository, changing 2 files
ognam committed revision 16 to the Accelerator SVN repository, changing 1 files
ognam committed revision 15 to the Accelerator SVN repository, changing 1 files
ognam committed revision 14 to the Accelerator SVN repository, changing 1 files
ognam committed revision 13 to the Accelerator SVN repository, changing 1 files
ognam committed revision 12 to the Accelerator SVN repository, changing 5 files
ognam committed revision 11 to the Accelerator SVN repository, changing 1 files
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