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Projects with the tag “physx”

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PhysX Candy Wrapper for C#

1759

A customizable NVIDIA (formerly AGEIA) PhysX SDK wrapper library for C# and other .NET framework languages. Compatible with XNA, Mogre, Truevision3D, OpenGL, Tao framework, and your own math library.

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Scythe Physics Editor

2667

A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.

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