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simutrans

File Release Notes and Changelog

Release Name: 102-0

Notes:


Changes: Release of 102.0 (r2366) 5-Mar-2009: FIX: connect stops again to public player FIX: marker had invalid position after loading a game => crash when adding new marker FIX: again income messages even with very many convois ADD: &#; for direkt character input (but no unicode yet) to help files "HTML" ( happy face,  unhappy face) ADD: (z9999) capacity of a stop shown in tooltip ADD: (z9999) halt can have different storage capabilities for different good types (seperate_halt_capacities=1 in simuconf.tab) ADD: if pay_for_total_distance=1 in simuconf.tab, price is calculated for the distance you got nearer to destination ADD: (isidoro) jump to line window from halt_details FIX: mark deleted trees dirty when building roads CHANGE: message window now obeys also Simutrans UI (array/rightclick for goto on map, leftclik on text to show again) CHANGE: inactive tabs nor greyed out ADD: goto line also in convoi info window CHANGE: (z9999) finally useful marker with a simutrans consistent gui ADD: (gerw mostly) river are now created during map creation, new options in simuconf.tab ADD: no vehicle/cash sounds during fast forward ADD: (gerw/prissi) powerline remover FIX: lines always got id 1 => saving was not sucessful! CHANGE: language specific divider for amout possible (like million for most) using LARGE_NUMBER_STRING and LARGE_NUMBER_VALUE CHANGE: start at any month you like (parameter starting_month in simuconf.tab) FIX: fences and slopes in most suituations now without graphic errors (some are currently unavoidable) ADD: (z9999) new sort option for good list by category FIX: (mostly Dwachs) way graphic for way in tunnel now matches speed and maintenance fixed ADD: avoid overcroded stops (experimental, avoid_overcrowding=1 in simucon.tab)