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Demeter Terrain Engine

File Release Notes and Changelog

Release Name: demeter-3.6

Notes: Added procedural texture support. Simply create your own concrete implementation of the abstract class TextureFactory and you're on your way. See the file SampleTextureFactory.cpp for an example. To see the sample procedural texture, run the Viewer application with -p switch (the sample is not very visually impressive - it is meant to be a simple example.) Due to popular request, the dependency on the CommonC++ libraries has been broken. These libraries and headers are no longer required. HTTP downloading of terrains has been removed. Soon, dependencies on SDL will become optional. WARNING: Open Scene Graph 0.8.43 is NOT YET SUPPORTED. Robert has made some major changes and Demeter hasn't adapted to those changes yet.


Changes: Added procedural texture support. Simply create your own concrete implementation of the abstract class TextureFactory and you're on your way. See the file SampleTextureFactory.cpp for an example. To see the sample procedural texture, run the Viewer application with -p switch (the sample is not very visually impressive - it is meant to be a simple example.) Due to popular request, the dependency on the CommonC++ libraries has been broken. These libraries and headers are no longer required. HTTP downloading of terrains has been removed. Soon, dependencies on SDL will become optional. WARNING: Open Scene Graph 0.8.43 is NOT YET SUPPORTED. Robert has made some major changes and Demeter hasn't adapted to those changes yet.