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StarQuest - Sole Surviver

File Release Notes and Changelog

Release Name: v0.6

Notes:
**********************************************************
* StarQuest - Sole Surviver (Ver0.6)                     *
* ------------------------------------                   *
* StarQuest - Sole Survivor is a starship combat game.   *
* You are the guardian of the solar system with the duty *
* to protect earth from invading aliens.                 *
*                                                        *
* Programmed by:                                         *
* Guy Perlmuter (guyperl@gmail.com), November 2005        *
*                                                        *
* Based on lesson 4 from nehe.gamedev.net (Jeff Molofee) *
*                                                        *
* Website: http://sourceforge.net/projects/strq-ss/      *
**********************************************************

Disclaimer
----------
This program is free software; you can redistribute it and/or 
modify it under the terms of the GNU General Public License as 
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation
, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

Preface
-------
Hi all, this is the sixst release of the "StarQuest - Sole Surviver" Combat Engine.
This release contains a few more features:

   * Ability to pause the game
   * Exploding bombs effect
   * Random first enemy ship

I am currently working on the next version, and i hope to publish it soon.
I hope you will enjoy the game...

Keboard Keys
------------
use keypad (disable numlock)
  
            up
             |
      Left --+-- Right
             |
            Down

   Up arrow    - Accelerate
   Down arrow  - Decelerate
   Right arrow - Turn Right
   Left arrow  - Turn Left

   Keyboard [S]     - Shield (On/Off)
   Keyboard [M]     - Sound  (On/Off)
   Keyboard [P]     - Pause  (On/Off)
   Keyboard [Space] - Fire Missile

   F1 (Disabled) - Switch Fullscreen <-> Window
   ESC - Quit Game

System Requirements
-------------------
Windows 95/98/ME/2000/XP (or better)
Any Pentium PC (supporting 32 bits)

For Developers
--------------
Visual C++ 6.0
OpenGL libraries (OpenGL32.lib, Glu32.lib)
Microsoft Multimedia Library (Winmm.lib)

Testing Computer
----------------
Pentium 4 3.0Ghz
Memory - 512Mb
On Windows 2000
using Visual C++ 6.0

Source Code
-----------
StarQuest - Sole Surviver was programmed in Visual C++ 6.0 using OpenGL technology.
The Source code is heavly commented and descriptive. Some of the source code is based
on Lesson 4 of the OpenGL Tutorial in nehe.gamedev.net

License
-------
GPL License on the source code.
Please send me mail if you intend to use part of the source code.

Planned features for next version:
----------------------------------
   * High Scores Table
   * Ship Jump Drive
   * More Text Messages & Interaction
   * Intro

Changes: * Ability to pause the game * Exploding bombs effect * Random first enemy ship