File Release Notes and Changelog
Release Name: 0.1.0
Notes:
perlblaster is an attempt at creating an ascii arcade stylish game
written in perl (as much as possible).
Here at the beginning of its creation I am VERY open to ideas and
suggestions on game play, objectives, and anything, really!
You will need to run perlblaster in a terminal window, and for now
need to make sure all the game files are in your current directory.
(I'm sure all this will be more flexible soon)
Also, for best play I recommend you set your terminal size to 80x24.
You can get a help screen by running:
./perlblaster -h
Feel free to send ideas, suggestions, flames and fixes to me at
rock808@locg.com
Changes:
ChangeLog for perlblaster
version 0.1.0
2001-05-11 Better handling of options
Cleaned up several minor bugs
Built RPM
version 0.0.3
2001-01-26 Added -s option (sound) to turn on sound as suggested
by several people :)
Added a score file; suggest by Ryan
Added "lives"; suggested by Ryan
Added -c option (color) to turn on color
Cleaned up several minor bugs
version 0.0.2
2000-08-28 Added ability to have more than one missile launched
at a time.
Cleaned up and rearranged code in main loop so
that game runs more efficiently when
multiple missiles are moving.
version 0.0.1
2000-08-25 cleaned up the first draft of code slightly as to not
be too embarassed when other people see it on
sourceforge. :) Also, created a README file
and this ChangeLog file