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Serial Gaming Network Daemon

File Release Notes and Changelog

Release Name: sgnetd-0.1.1

Notes:
SGNETD 0.1.1 RELEASE NOTES
------------------------

This is a beta release of SGNETD. It is not intended to be 
feature-complete, nor is it guaranteed to be bug-free.

Here are the features that are currently planned for future versions:
1. Bans, K-Lines, oper masks, encrypted oper passwords?, DIE passwords?, 
klines for multiple failed auth attempts?
2. Invite-only chans, INVITE command, keyed channels
3. Linking/routing

SGNETD uses the GPL general public license. Read the included LICENSE file
for more details.

SGNETD should compile under both windows and linux. Under windows, make
sure you link with wsock32.lib. Under linux, read INSTALL for more info. 
You will probably want to use the --prefix option to specify where to 
compile to, like this:

./configure --prefix=/home/lava/sgnetd
make
make install

Once compiling is done, edit sgnetd.conf (make install copies this to 
wherever you specified as --prefix). Instructions for how to edit it are 
included in the file itself. Once it is edited to your liking, you can 
start SGNETD.

You can contact me, Andy Oxfeld, the author, at:
andy@serialgaming.com
http://www.serialgaming.com


Changes: SGNETD.0.1.1 ------------------------------------------------------------------------------------------------ Date Change ---- ------ Nov 24, 02 Fixed crash bug relating to quit messages Nov 24, 02 Improved output from server by using "official" nicks/chans rather than what the client sent Dec 5, 02 Fixed crash bug when the QUIT command is not the last commmand in the buffer